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MINIMATRIX

ROLE

Designer/UI

DESCRIPTION

This was a group project in a course called AI Based Experience Design which I read in the autumn term 2021 for 4 weeks.

In the game you can choose to play Connect4 or Chess and then play against an AI that is based on the Minimax-algorithm. 

The game is made for teaching the players more about how the Minimax-algorithm works, but also teach them new ways to play Connect 4 and Chess. 

YEAR

2021

GENRE

  • Puzzle

  • Competition

  • Education

PLATFORM

PC/Windows

TOOLS

  • Unity (C#)

  • Visual Studio

  • GitHub

  • Miro

Group size

7 group members

MiniMatrix Gameplay

MiniMatrix Gameplay

Spela video

DESIGN

In this project I took on more of a designer role and we designers worked alot togheter.

I didn´t make any grafik, but except that I have been part of everything else regarding the design of the project.

UI

When it comes to UI, I was the one who primarily worked with it. More specifically:

  • Setting up working buttons in each scene

  • Placing text on the canvas

  • Creating and setting up panels

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